A downloadable game

RMN Page: https://rpgmaker.net/games/10320/

About

This game is a direct sequel to Eremidia Dungeon: Skyward Temple

Story

Three young people bravely explored a ruin called the Skyward Temple in order to obtain an artifact of great value, the Skyglyph. After some fierce battles during their exploration, they managed to reach the last floor to find Skyglyph. However, they were trapped by a magical seal that threw them into the Interdimensional Void Rift. While trying to make a way to escape from The Rift, they find that there is more secret to uncover that soon will decide the fate of the Eremidia Kingdom.

Features:

  • Free turn system - Actor will act as soon as you give them the order.
  • Two rows battle system - Battle divided in two rows. One is for offensive, one is for supporting. Skill changed depending on the actor position.
  • Controlled aggro system - Using two rows system, some actors may get attacked more often than the others depending on the actor position.
  • Armor HP - Everyone has armor, and everyone has armor HP. Everyone can have the best defense they could have, but they will be vulnerable when their armor is broken.
  • Linear progression - No branching story line will be present.
  • Map hazards - Map will have various effect such as damaging effect or others.
  • No puzzle - Because I hate puzzle in RPG.
  • Random visible encounter - Visible encounter will be spawned randomly near your position and chase you after you walked after you've done a certain steps and not engage a battle for a while. You can do evasive maneuver if you wish not to enter battle and it will be gone if you managed to evade for a few second.
  • Perk system - Each character has its own unique perk to acquire when you level them up.
  • Action Point - Instead of MP, the game uses Action Point instead. No need to worry about running out the resources.
  • Artifact Collection - Explore the world and discover some unique artifact effect to improve the character performance.

Developer's Note

This game is an exercise for me to write a story since writing a story is not my strength. And thus, I can't promise to deliver an epic story, but at least I can promise an interesting gameplay. 

This game is unencrypted. I have nothing to hide. Feel free to look at how I did the game. Be warned that scripts are exclusively made for this game, and it will likely not work if you copy pasted it as is into your VXA project.

This game is also a planned prequel for Eremidia: An Empty Tome.

Q: Do I need to play the previous game?
A: No, you don't. The previous game barely even has a story. You should be fine starting off straight from this game. Although it may help to understand the situation. The previous game is mostly for nostalgia like how the game has been improved from the prequel.

Q: It's unencrypted. Can I take these and those stuff for my game?
A: Do whatever you like, but if you're using system from this game as a base to develop your game, be sure to give the clear credit by linking back to either this itch.io page or my RMN page. And I'm not responsible with any script compatibility or the weird behavior that happen to your project by using this game as the base of your game.

Demo Length: 1 Hour 15 Minutes or more

Download

Download
AED2-4.18.2019.exe 95 MB

Development log

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